#pragma strict
var sound: AudioClip;
var source: AudioSource;

function Start () {

}

function OnCollisionEnter (col:Collision) {
if (col.gameObject.tag == “Player”) {
print(“Collision”);
audio.PlayOneShot(sound);
}
}

About the author

Leave a Reply

Your email address will not be published.

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>