Trigger Audio Clip on Collision Load Menu on Escape Unity 2D Instantiate and Launch Projectile Share my work! Tweet #pragma strict var sound: AudioClip; var source: AudioSource; function Start () { } function OnCollisionEnter (col:Collision) { if (col.gameObject.tag == “Player”) { print(“Collision”); audio.PlayOneShot(sound); } } About the author Leave a Reply Cancel reply Your email address will not be published. Name * Email * Website Your Comment: You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>