#pragma strict
//var startButton:Texture;
var startButton:Texture;
var alpha: float = 0;
function OnGUI(){
if(GUI.Button(Rect(500,500,200,80), “Quit Game”)){
Application.Quit();
}
if(GUI.Button(Rect(500,400,200,80), “Play Again”)){
Application.LoadLevel(“BallerinaLevel”);
}
}
function Update () {
if(Input.GetKeyDown(“s”))
{
Application.LoadLevel(“BallerinaLevel”);
}
}